NavMeshPlus - Unity NavMesh 2D Pathfinding.Path-Creator - Path creation asset for Unity game development.Designed with an emphasis on usability, without sacrificing utility Granting developers the power to dictate their GUI presentationĪn intuitive Unit圓d finite state machine (FSM). fluid-behavior-tree - A pure code behavior tree micro-framework built for Unit圓D projects.NPBehave - Event Driven Behavior Trees for Unity 3D.unity-path-finding - Shortest path finding with Dijkstra's algorithm for Unity.openpath - Open source pathfinding for Unity.A Star Pathfinding for Unity - A Star Pathfinder, 3 axis, multithreaded for Unity.UnitySteer - Steering, obstacle avoidance and path following behaviors for the Unity Game Engine.goap - Goal Oriented Action Planning AI in Unity.EpPathFinding3D.cs - A 3D jump point search algorithm for cube based games in C#.EpPathFinding.cs - A jump point search algorithm for grid based games in C#.Crystal AI - A Utility AI for C# and Unity. You can use these scripts to help your NPCs move around your game. Unity Movement AI - A library of common movement AI scripts known as Steering Behaviors.ML Agents - Unity Machine Learning Agents Toolkit.Spine Runtimes - Collection of Spine runtimes including with Unit圓d version.DragonBonesCSharp - DragonBones C# Runtime.UnitySpline2D - 2D spline utility for Unity.DataRenderer2D - make mesh like line, polygon, etc in unit圓d.SpriteDicing - Extension for Unity game engine to work with diced sprites.In addition, add useful sprite selector and border editor to the inspector AtlasImage - AtlasImage is a graphic component use SpriteAtlas for uGUI.StaticBluredScreen - Non-realtime (=static) screen blur for Unity. Punch in a few specs and you've got a working pixel perfect camera. DeadSimple-Pixel-Perfect-Camera - An exceedingly easy-to-use pixel perfect orthographic camera script for 2D scenes in Unity.Unity2D-Components - A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.To make the Unity game-dev life happier and future proof, here is a full list of assets and packages.
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